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Serenity Blue began in November of 2011 as a creative outlet for a girl who dared to follow her dreams of being an artist one day. Today, with the same fire that drove her dreams then, Serenity Blue aspires to see how one nerdy girl can carve out a little corner of the internet to share her passions for gaming and art with the rest of the world.

Aeres Anastasia's Adventure's in Gaming: Betrayal at Baldur's Gate

Serenity Blue Blog

Aeres Anastasia's Adventure's in Gaming: Betrayal at Baldur's Gate

Aeres Anastasia


   Betrayal at Baldur's Gate is a reskin of Betrayal at House on the Hill, a game we've been playing quite a bit but keep forgetting to review as we have so much fun with it, no one remembers to take photos! In Baldur's Gate, instead of a haunted house, we've got a DnD flare with this edition. They've also fixed some of our issues with the original. So here we go...


   The playable characters are your classic Dungeons and Dragons assortment. The miniatures themselves are nicely done in a somewhat soft plastic (hence the wizards limp wand-the source of NUMEROUS jokes throughout the game). The painting is passable... not beautiful but it'll do better than the dookie browns we've been seeing on most heroes in many of our other games. The detail on the miniatures is nice as well, and the characters themselves are a good cross section of your typical DnD party, at least they are fairly typical of our adventuring groups anyhow. We are rather fond of the material as it doesn't feel like if one of these little guys takes a dive that it's going to shatter or lose a limb. 

   As of late, it seems like we are playing a lot of games with tiles and you know what, we really aren't getting sick of them yet. It's nice to not know what the "board" is going to look like every time you play and the variability of tiles is a simple way to effectively increase replayability. The art on the tiles is well done and there's fun little easter eggs hiddens about them if you're a DnD nerd and look hard enough. They paid attention to the details, for sure!  


   The markers ACTUALLY stay put this time! Our biggest issue with Betrayal was that the darn markers very easily moved or fell off you character tiles leaving you guessing where your stat was before you breathed on your tile wrong. The tiles are well done and easy to read. The double sidedness offers a few more class options to the game.

   There's really not anything I can think to complain about with this game. We enjoyed it rather a lot, as we do the original version. The DnD twist is fun and makes it different enough to warrant owning both versions. Overall, I didn't spend much time really critiquing this one as we just went right into it and played. It was fun, we enjoyed it and we will definitely play it again!